Visually, this game seems very promising, I do not think my dear reader, you Stphaji that I told you that this game uses the same engine used in Ubisoft's former parts, and the myth of the 2007 game, Assassin's Creed, this part has changed in some significant technical did not expect the Indeed, the company has developed the method called Baliidahi "illustrative", has instead replaced it, rather than technical, which was previously used "cel-shaded", which used a lot of games, including a game he Legend of Zelda: The Wind Waker famous, as well as the game Viewtiful Joe , drawings in Allap with many qualities similar to, although not under the imaging technology "cel-shaded", but similar.
If you want an accurate description of the new method, which followed the game Prince of Persia in photography, I can tell you that it is a mixture between the style of "cel-shaded" by the modern method, which aims to be realistic, when the merge shows us the style of "illustrative", which will be followed by This section!! There are a lot of planning impacts of others are also remarkable, including black ash Schahdh floats in the air (which may alert you that there is objective dangers, the more close to the enemy, or you come to the area by the enemies and the risk that you will find a rich ash into the atmosphere), as well as dust blown across the ground, as well as the flowering effects of light, all these phenomena are ready for the advent of the savage dark environment, or that there is something disturbing Pantzark short, there is nothing but annoying enemies!!
